Killer Cages are common in variant puzzles. Although some cages have been distorted and don’t follow standard “Killer Cages” rules, most are standard.
Digits in cages do not repeat, and sum to the total in the top-left corner of the cage, if given. If not given, they just do not repeat.
There are variants like Semi-Killer cages and Gravity Cages that use cages for their own purposes, but generally, Killer Cages just have the two conditions: no repeats, sum to a total.
A new variant: Autophilic digits are extreme homebodies, and while at home, they love to stay in their rooms, never leaving for any reason.
It’s a killer of killers. Like the animated movie. Which is the sixth movie in the series! I think I’ve missed a few. But not that one! It’s great. I remember the first two, and this one. Oh, and Prey! That was great, too.
Colorful sponge cake, in and out of cages. Mostly out.
ALL possible Battenberg symbols are given.
Hither be a puzzle with Between Lines, nice long ones. Digits may run from one end to the other, and yet cannot escape, trapped between the circles at each end.
If heaven and hell decide that they both are satisfied /
Illuminate the NOs on their Vacancy signs //
If there’s no one beside you when your soul embarks /
Then I’ll follow you into the dark //
- with much gratitude to Ben Gibbard
It’s t-t-t-two puzzles in one! For the low, low price of nothing, you get not one, not two, but 1.55 puzzles! It would be two puzzles, but four of the nine boxes are shared, so they probably shouldn’t count twice.
One of the two grids is outlined in a shade lighter than the other.
It’s an X-Killer, get it?
Okay, it’s not very subtle.
It’s just a straightforward Killer Sudoku puzzle, right? Except you can’t see it all at once. You can see just enough to fill in one cell, after which you’ll be able to see more.
This is the first of four puzzles exploring a guided solve path using Fog of War.
It’s a Full House of Zs. It turns out there are a few different ways to arrange the things, and rotating a Z 180º gives you… a Z.
Some days you’re a three-cell maximum cage, and some days you’re a three-cell minimum cage. Most days you’re not quite the highest or lowest, but still pretty high or low.